Rapier Style Fencing 201
Now you have learned the basics of my Rapier moves, and
it is time to move on to more complex moves. These moves will be used
much more rarely, but they are also much more effective.
1) BINDS
| BIND IN 6 |
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The goal behind Bind in 6 is to attack your opponent in
the torso, while at the same time rendering his blade useless.
Your target point will be your opponents right rib cage
area, as it is the closest body point to you.

From a PARRY-6, move your blade up and over
the tip of your opponents blade, or disengage under your
opponents blade tip.

Quickly (while maintaining blade on blade contact) push
your blade tip straight at your opponents right rib cage,
while pushing your guard out and up to the right. Your arm
should actually put pushing out away from you at a 45 degree
angle away from you. If you can, try to catch your opponents
feeble area with your quillions. Now lunge while maintaining
the angle and direction of your attack.
Since your blade is on top of theirs, if they are successfully
able to disengage your attack, their repost will be to your
7. Use your parrying device or left hand to go under your
blade and block their repost. After a sucessfull hit, retreat
doing a Parry 7.
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| BIND IN 7 |
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The goal behind Bind in 7 is to attack your opponent in
the lower torso or the leading leg/foot area, while at the
same time rendering his blade useless. This is very usefull
if your opponent has a low guard stance as well.
From a PARRY-6, or PARRY 7 position, move your blade tip
to your opponents outside. Your blade and and the opponents
blades should be pointing down at the ground, at an angle.
Now push your blade straight at your opponents knee or foot
area, while at the same time move your guard up and to the
right. You are trying to catch your opponents feeble with
your quillions. Your blade is under your opponents blade.
Now lunge, continueing these angles and motions. At the
end of the move, your blade will be at a 45 degree angle,
with the point hitting your opponents leading lower area,
and your guard out to your right. Your wrist will be cocked
at an angle.
Because your blade is under your opponents, if he is able
to do a sucessfull riposte, his blade will come high. Use
your parrying device or free hand to block high over your
right shoulder to prevent his reiposte or counter attack
from succeeding. As your recover from your attack and retreat,
your opponents counter attack will come from the upper to
mid right, so a PARRY 6 or PARRY 3 should be used. A variation
of this move is called "Snake Bite", which is
explained in a later section.
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| BIND IN 4 |
In a BIND-IN-4 attack, your are usually facing a left-handed
opponent. You will cross his blade in your "Parry-4",
push your blade up and over and you thrust your blade forward. Catch
his feeble with your quillions, turn your hand over to hold fast
your opponents blade as your push the point of your blade into your
opponents chest area, or whatever target is the best. Your arm will
be extended at a 45 degree angle over to your left front. Make sure
you use your secondary hand or weapon to protect yourself from his
attack with his secondary weapon, or for if you miss your attack. |
2) OTHER MOVES
| VOID |
This one can be tricky, but if used well can surprise
and defeat your opponent quickly. The goal behind this one is
to let your opponent lunge, and while he lunges you move to the
side and attack him from the right.
| From a Parry-6 or similiar position, your opponent
lunges at you. Use your left hand, buckler, dagger, etc. to
parry his weapon away. |
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Quickly step (Balisteri) forward and to the
right while keeping the side hand parry. From this new position
you have moved to, extend and lunge while keeping your attacking
arm to a 45% position to your right. This should allow you
to get thru his side defenses. Retreat to the right and
back, while going into a Parry-4, and preparing to go to
a Parry-8 or Parry-1.
Your free hand/arm should be blocking your opponents attacking
blade. |
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| STOP THRUST |
Impressive looking, this maneuver is rarely seen,
but a good deterant to a forceful attack. The goal on this one
is to do the unexpected during a forcefull attack by dropping
down and letting the attacker impale himself. This maneuver works
best if you are fighting with just one weapon in your primary
hand. I will use a colored stick to help illustrate the movements.
| From a Parry-6 or similiar position, your opponent
lunges or advances on you. |
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| Quickly put your left hand down on the ground
to your left, and move your back left foot even further behind
you. Raise your rapier up and extend towards your opponents
chest, leg or even primary arm. You should almost be in a
Parry-2, but your arm is extended. You are not lying on the
ground, but you have just dropped a few feet in height, and
protected most of your body from attack. This unexpted drop
should surprise your opponent. Many times they will walk onto
your blade. |
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| If this maneuver did not succeed, go back to
a Parry-2 as you spring up, and retreat. |
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| You are now back where you started, and ready
to try your next maneuver. |
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3) WALLS
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WALLS OF STEEL
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A Wall of Steel is a technique whereby your primary
or secondary weapon sweeps your opponents blade(s) to one side,
preventing your opponent for a moment of being capable of attacking
your. During this brief moment you can attack your opponent in any
number of locations, usually just one one side or another. There
are many types of "Walls of Steel", both left, right,
high and low. The basic concept is that you are using your blade
to create a dimension in which your opponent has no real chance
of attacking from. Below are the "left" and "right"
walls of steel. Of course, if you are a right handed person fighting
a left handed person, you would need to perform these walls in reverse,
so a left would be a right, etc. |
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WALL OF STEEL - 4
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This is an excellent maneuver to perfect to end a fight quickly,
as it allows you to get in close, prevent your opponent from attacking
you from an entire side, and very imporantly, if your opponent
is about to receive reinforcements from your left side, this puts
your opponents dead body in their way as they arrive in your combat
area. (Here my friend Kenny, and our fencing instructor Robert
demonstrate these moves)
In this move, you want to have the left side of the tip of your
blade touch the tip of your opponents blade. This will allow you
to glide your blade down to the mid-high point of your opponents
blade with the middle or mid point of your blade when you start
your move.

Once your tip is at your opponents tip, and while
maintaining a contact pressure on your opponents blade, do a "Balestra",
and turn your body slightly to your left while making the leap.
While you are doing the "Balestra", slide your blade
down a foot or so along your opponents blade, and make it about
half way down your blade. The goal of this is to give you the
bent arm strength to control your opponents blade.

Make sure that your blade is not horizontal to the ground, your
blade should have a slight rise from the guard to the tip. This
will make your opponent realize he has only three options.
Option 1) He can retreat. If he does so, use your parrying hand/weapon
to maintain the block on your opponents primary weapon, do a lunge
towards his head, and tag him. Be carefull not to "blast"
your opponent hard, but also be aware that if he is retreating,
you will have to compensate for his head moving backwards. It
takes skill and practice, but this is the most common response
your opponent will do.
Option 2) He will try to move his blade that you have put your
"Wall of Steel" in front of. If he moves it down, trying
to get past your quillions, use your hand or parrying weapon to
block that move, and do a slash across your opponents throat with
your primary weapon. Step back. Or, he will try to move his weapon
up and over your weapon. If so, keep your main blade over his,
and use your secondary weapon to strike the opponent.
Option 3) Realizing that his primary weapon is neutralized, he
will start to bring his rear hand, probably with a dagger in it,
forward to hit your right side or right back area. Very quickly,
pop your primary sword into his face mask, and then put it back
over the opponents primary blade, and then retreat into a parry
4. Sometimes it takes a few seconds for people to realize they
have been "killed" and cannot continue their attack.
VIDEO
OF THE WALL OF STEEL-4-NORMAL OPPONENT GUARD (1.5
meg wmv file)
Wall of Steel 4-Low Opponent
Guard


VIDEO
OF THE WALL OF STEEL-4-LOW OPPONENT GUARD (1.2
meg wmv file)
Wall of Steel 4-High Opponent
Guard



VIDEO
OF THE WALL OF STEEL-4-HIGH OPPONENT GUARD (1.2
meg wmv file)
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WALL OF STEEL -6
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This is an excellent maneuver to perfect to end a fight quickly,
as it allows you to get in close, prevent your opponent from attacking
you from an entire side, and very imporantly, if your opponent
is about to receive reinforcements from your right side, this
puts your opponents dead body in their way as they arrive in your
combat area.

In this move, you want to have the right side of
the tip of your blade touch the tip of your opponents blade. If
you have to, do a disengage as shown below.

This will allow you to glide your blade down to the mid-high
point of your opponents blade with the middle or mid point of
your blade when you start your move. Once your tip is at your
opponents tip, and while maintaining a contact pressure on your
opponents blade, do a "Balestra", and turn your body
slightly to your right while making the leap.

While you are doing the "Balestra", slide your blade
down a foot or so along your opponents blade, and make it about
half way down your blade. The goal of this is to give you the
bent arm strength to control your opponents blade. You are also
pushing in a bit against your opponents blade. You are trying
to push his blade down, and angle the tip away from you, making
his tip point away from you, as his blade is angled alongside
his body.

Make sure that your blade is not horizontal to the ground, your
blade should have a slight rise from the guard to the tip. This
will make your opponent realize he has only the three options
listed in the previous Wall of Steel-4.

Next, reach out with your left hand, with your palm open, place
your hand over side/top of the guard of your opponents blade,
and shove forcefully away from yourself. This will cause your
opponents blade to sling to your opponents left, and away from
you.
Be carefull not to do it too hard, as you can spin your opponent
around and off his feet, possibly hurting him. But also do it
with enough force that the move works. It takes practice to learn
it well.
With your opponent now slightly spun a few degrees to his left,
and his sword arm wrapped around his front from right to left,
move slightly back and to your left as you bring your blade from
where you had it in the "Wall" and drag your blade over
your opponents throat. If because of movement, angles, etc, you
cannot do this drag over your opponets thoat, drag it over his
back, shoulders, or poke him in the side, etc. Almost everything
available from your attack position is a kill shot.
Continue to move back a step or two, and this will place your
now dead opponents body in the path of his newly arriving "reinforcements".
This will give you a few moments to get your bearings, and prepare
for the next engagement.
VIDEO
OF THE WALL OF STEEL-6-NORMAL OPPONENT GUARD (1.3
meg wmv file)
If you have enemy reinforcements coming from your
right, you can also do a "sling" action, where with
your free left hand you can close in, do the wall of steel 6,
push your opponents guard away from you, and then slash across
your opponents chest/midsection. This kills your opponent, and
puts your opponents corpse in front of you and your now arriving
new opponents. It's also very flashy!
VIDEO
OF THE WALL OF STEEL 6-WITH OPPONENT SLING (1.4meg
wmv file)
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